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As you can see, I was spending about $3,000 a month on building new rollercoasters, and getting around $6,000 from park entrance tickets. I built another corkscrew rollercoaster next to it, and then I built another Wild Mouse.Īt the end of Year 1 my park value was up to $200,000, almost halfway to the $500,000 goal. I did this because I expected most of the guests to be adapted to higher intensity rides, because there was only rollercoasters in the entire park. In the top right corner I built a Junior Rollercoaster, I tried to make it more exciting and more intense by having a fairly high speed, and I did that by having a tall lift hill, and dropping all the way down on the first drop. I had to make sure that I kept building more rollercoasters, so even when rides did lose value, I was still adding enough new rollercoasters to overcome this.
![rollercoaster tycoon world increase park value rollercoaster tycoon world increase park value](https://www.adweek.com/wp-content/uploads/sites/2/2015/08/RollerCoaster-Tycoon-3.png)
One difficult part of this scenario is that after a year, a ride can get “old”, which decreases its value. I studied guests for a short while and noticed that they were bringing around $60-80 to the park so I raised the entrance fee to $50. It was now halfway through Year 1 and I was nearly a quarter of the way to the goal. This one turned out pretty decent, and as you can see, kept to a very small area. These are one of my least favorite rides to build, because I either have them way too intense or have them way too boring. I decided to build a Wild Mouse rollercoaster, as they are very easy to keep small.
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Knowing that I had to have a park value of $500,000, and only being able to build rollercoasters, I tried to keep the size of all the rides down, and keep them as close together as possible. I also built a food and drink stall, as some of the guests had been in the park for a long time already. I built another corkscrew coaster next to it. It is pretty good, and is not placed too terribly (like most of the other rides in scenarios), so I kept it. In addition to about $10k in paths and scenery, the park comes with one wooden rollercoaster already in it. I think it helped decrease the time guests were in the park, and thus increased the number of park entrance tickets. In this scenario I also did not build any bathrooms. I started out this park by building a small reverse incline corkscrew coaster, and then deleting all of the extra paths and scenery. Luckily, from the beginning you have access to all of the major styles of rollercoasters, and can even research more. The catch is that you can only build rollercoasters. Gravity Gardens is a paid to enter park, with a goal of a park value of $500,000.